Bahnchaos
Bahnchaos
As part of the courses Game Engines and Entwurfsprozesse , I developed a game in Unity under the guidance of Patrick Schnorbus.
Genre: 3D Walking Simulator
Platform: PC
Project description
In this game, the player takes on the role of a student trying to make their way through a dark, dystopian train station to catch the very last connection.
The setting is inspired by the atmosphere of Frankfurt Central Station, reimagined as a gloomy and unsettling place to explore.